Friday, 21 June 2013

MMA2113 Media Art Design 3 | Assignment 01

Software Piracy in Malaysia

Assalamualaikum and hi everyone. For my Gamma 1 year, my first assignment is about conducting research that is related to statistical data available online. For the output it needs to be done in interactive way either by electronic or non-electronic way. In other words, I need to do a statistical data to represent an information. 
What is statistical data ? From my understanding it is a data that is present by a diagram or figures to visualize about a particular information in a more interactive manner. For me this is more interesting and effective way to attract people's attention to the information we want to deliver.

For this time assignment I have chosen Software Piracy in Malaysia for my topic.


These are examples of statistical data 
















 


For my topic in this assignment I have decided to choose Online Piracy(Software piracy) in Malaysia. Below are the general information about piracy.






and for more information click these links below (researh)

http://www.undercoverstrategist.com/blog/internet-research-piracy-on-the-internet.html
 http://ansonalex.com/infographics/online-piracy-statistics-2012-infographic/
 http://www.icanbecreative.com/50-informative-and-great-designed-infographics-you-should-read.html
 http://www.vizworld.com/2012/01/daily-visual-loop-25012012/
dyfam80.tumblr.com
 http://qz.com/43231/why-aaron-swartz-is-becoming-a-martyr-and-why-you-should-care/
 http://www.tumblr.com/tagged/piracy
 http://www.tumblr.com/tagged/online%20piracy



Video Refferences









Information About Online Piracy in Malaysia


 Picture above show that currently Malaysia in top 5 in the world for the online piracy.

More facts about software piracy in Malaysia

- Currently software piracy usage percentage drop 1% from 56% to 55%
- 78% of computer users use pirated software
- 11 out of 20 programs that installed by Malaysian is unlicensed
- Male users is identified as the most installing unlicensed software
- Mostly age of pirated software user around 18-24 years old
- Record stats that in Malaysia the developer losses RM 1.457 billion



More information about software piracy in Malaysia 

 http://www.nationmultimedia.com/aec/Malaysias-software-piracy-rate-still-high-30193016.html
 http://ww2.bsa.org/country.aspx?sc_lang=ms-MY
 http://todayinamericatv.com/magazine/stunning-statistics-about-online-piracy/
 http://www.nationmaster.com/country/my-malaysia/cri-crime
 http://nikalila.wordpress.com/2012/03/23/masalah-cetak-rompak-di-malaysia-jenis-punca-kesan-langkah- mengatasi-dan-teori-teori-psikologisosiologi-yang-berkaitan-dengan-masalah-cetak-rompak-3/
 http://www.mfact.org/Piracy_malaysia.html
 http://www.digitalnewsasia.com/node/105 
 http://www.themalaysianinsider.com/malaysia/article/malaysias-software-piracy-losses-rise-to-rm1.46b
 http://themalaysianlife.blogspot.com/2008/10/can-anyone-really-stop-software-piracy.html
 http://www.reportpiracy.asia/
 http://thestar.com.my/news/story.asp?file=/2012/4/4/nation/20120404132835&sec=nation

Process (Installation Art)





Final Output (Installation Art)

Process Digital Application 










 
Artist Statement



For this assignment , I have decided to choose Software Piracy as my topic. In Software Piracy, I want to highlight that we need to be alert of important to support originality especially in software usage. This because , as student we deal a lot of things with many kinds of software and it is wrong if we used unlicensed software. In different perspective view, unlicensed software is more to ‘assistant’ and survivor for those who cannot afford to buy licenses software from the developer. It may cost a high price to own the licensed but for those who can afford it not become a big problem but what about for those who can’t afford especially students? Even though, the developer gives a student rate but it still expensive. If not the statistical data may show a different result because the most of software usage is 18-24 years old. Maybe from one side it is wrong but from the other side it may be right too. It depends on our choice to decide.
For the output I do two ways which are non-digital and digital. For non-digital here are two sides which are enveloped and another one is one container. The envelope represents licensed software. If we buy the original license from the developer, our personal information will be protected from others compare to the other side the piracy distributor will not keep safely our personal data and it can cause a lot of problems in future.
For digital output, I crate one application from flash and open processing where the audiences can interact with my application to know about the piracy. I also add a sound to ensure audiences will more interested during interact with my application




Concept Board


  Summary

 Piracy is a common activity in Malaysia where it has been spreading for quite a sometime and  it is not something new especially to students nowadays. From various types of piracy I had chosen Software Piracy usage in Malaysia. Software piracy mostly occur due to money factor. As we know to buy a software license it costs quite some cash and most people especially students can't afford it. Moreover people tends to choose the piracy version on the internet because it is cheaper and most of the time it is free of charge. From my point of view piracy is good for newbie user as long as one's does not make any profit from it or publish it in public. Although there are many campaigns against piracy including in Malaysia in order to increase people's awareness about using only the licensed software, there must be an appropriate solution should be taken from the developer itself. Maybe, the cost to buy the license software should be reduced to a price that can be afforded by all level of users. If the developer still not consider the problem faces by all users I think this issue will not be solved.






  

Thursday, 17 January 2013

Final Project (MMA 1123)

#Lokalah Brand Application

Assalamualaikum and hi to my fellow friends. For my second assignment I need to develop one interactive application based on my last topic. I also are required to
apply and demonstrate my knowledge in what I have learned
through out my beta level (Media Art Design classes). For this final project I have decided to choose #Lokalah Brand from the last assignment to be my final project's subject.
From this application I hope I could persuade people especially today's young generation to change their perception towards the local clothing brand as the local clothing brand are as good as the others known branded clothing label. That is why I really determine to generate this concept which can influence as well as educate people to support the local brands.
This is my screen design for #Lokalah Brand which will be my homepage in my application.

   
For this assignment I did not do any sketches as I just need to consult with Mr. Badrolhisham & Madam Nazirah about how I need to express the idea to influence and make people realize the objective of this application.

Process

First scene/page is loading bar. As people see this logo they will wonder and questioning themselves about what is #Lokalah all about.

This is the second page which is my homepage. In this page there are few options that can be choosed to explore this interactive application.

This is the third page. From this page people will gain information about what is #Lokalah and this application.

Persuade Insticnt's page will give examples of local clothing design to persuade people.

Idealogy's page is about some local clothing information.

This is the final page which contains info about the shops location. In this page I also put sound mostly from the local bands to make it more interactive and interesting.

Concept Board 



Artist Statement 

For my final project I have chosen  #Lokalah Brand to be my interactive application. Why I chose this topic? For me we as Malaysian should support our local product. Through this artwork, I’m trying to persuade
Malaysians especially the youth to buy our local product without any hesitation. In this artwork I used “LOKAL” as my typography. Actually “LOKAL” comes from a German word which means local. The typography is in red color as I want to highlight that is important to use our local product.For the background I sketch based on my imagination and it’s quite crazy. This is
because ,my target audience for this artwork would be youth and normally this generation like something that is different and unique stuff than the others . 
Besides that, the interaction of application will attract peoples to explore it with its pastel color to make it look nicer and user friendly. The design of this application also done with simplicity.
In this application, I also put songs to make it more interesting and all of the song is from our local bands because most of every local clothing will collaborate with local band to present their products.

Artwork Treatment
For this artwork I still use a Wacom bamboo pen to draw my artwork especially for my
background. I also use Adobe Photoshop CS6 to do this artwork.
For my interactive application I have used Adobe Flash Professional CS6 with Action Script 3.0 setting.
 
 Refferences

 Mostly my references for this topic from songs especially local bands because these band always be endorsement by local clothing brand. 



http://www.facebook.com/morningrocket?ref=ts&fref=ts
http://www.facebook.com/raredistro?ref=ts&fref=ts
http://www.facebook.com/attackapparel?ref=ts&fref=ts
http://www.facebook.com/kukubesistore?ref=ts&fref=ts
http://www.facebook.com/joholover?ref=ts&fref=ts
http://www.facebook.com/joorueofficial?ref=ts&fref=ts 
http://www.facebook.com/voxtribecrew?ref=ts&fref=ts